Here's a possible book intro....
While this book is considered an introduction to building HTML5 care applications with Hodges' model a conceptual framework, it is also intended to be a companion guide to help get you started making, and more importantly, finishing your care applications.Now I'm not seriously proposing that a care application could be written in HTML5 (am I?). In trying to encourage a teen game player to try game programming, I came across a sentence in Jesse Freeman's short book Introducing HTML5 Game Development which I've revamped above.
The book is about Impact (not open source), a javascript framework. Skimming through the text's potential as a present, you appreciate the potential of games and simulations in health care.
In health care we talk about levels of care. In Impact there is Weltmeister a level editor.
The reader is also encouraged:
"Think of the canvas as an image, that we can bitmap data into." p.8.There are maps: background and collision. There are
Classes, Person
is an inevitable example. Admittedly there is also a zombie, but then one of the domains of Hodges' model is frequently described as being populated by zombies (well, look at their movement and the fact that they are non-living).There's talk of a GDD - a game design document. There is a need for a high concept, plus an asset pipeline, and if the design includes complex levels the likely need for a background, middle ground and foreground. If Life is about sprites running ragged around levels of game play, Death is in there too.
Additional link: Normal and Pathological
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